Immediate reactions were mixed at best when we first reported from the D23 Expo earlier this year that Disney will be taking its ‘Second Screen Live’ experience to theaters with The Little Mermaid beginning September 20, 2013.
Disney Mobile is preparing to launch ‘Where’s My Water? 2,’ the sequel to its mobile gaming sensation which has since spawned a series of spin-offs including ‘Wheres My Perry?’ and ‘Where’s My Mickey?,’ along with several free and holiday editions of the apps.
Since its launch, the original ‘Where’s My Water?’ has also continued to evolve with new levels and new ways to play with expansions such as ‘Cranky’s Story’ and ‘Allie’s Story.’
Imagine if there was a way to explore every single frame of every single production from Walt Disney Feature Animation, from Snow White and the Seven Dwarfs through Wreck-It Ralph and beyond. Imagine if you could have the ability to take a CG model of Vanellope von Schweetz based on an import of the real one and not only easily animate her with more than a hundred points of articulation but save and share your creation with your friends and even allow them to collaborate on your animation (app required). Imagine if you could harness the power of Elsa’s magic snow from Frozen and control its every move and appearance using the same software principles as the film’s animators used.
As they say, the grass is always greener on the other side… of the planet. Most of us have reached some level of angst when it’s come to getting our hands on the latest and greatest game/app for the iPhone and iPad only to learn that it’s not available in your own country (territory). What is a Disney fan to do? The reality is Apple makes it so incredibly simple to bypass this restriction, you just might kick yourself once you discover how it’s done.
Disney has announced ‘Story,’ an Apple iPhone/iPad application that can automatically group your personal photos and videos and combine them into a narrative to tell a story.
According to the app’s mission statement (via its description on its official Facebook page), ‘Disney has been telling the stories that you love for generations. Now, we can help you tell yours.’
The app description continues to outline what it does and how it goes about doing so. Using date and GPS data associated with photos and videos stored on the smart phone, Story automatically groups them together in a ready-to-share package, which can then be shared via social media outlets such as Facebook and email, on the official Story.us website, or even embedded on personal blogs.
Title: Toy Story: Smash It! (link)
Publisher: Walt Disney
Released: February 27, 2013
Platforms: Apple iOS (iPhone, iPod Touch, iPad), Android Soon
Pros: Familiar intellectual property, addictive play, well executed spin on popular mobile game franchise
Cons: Restart button isn’t immediate
Review: Toy Story: Smash It!, a new title from Disney Mobile and Disney Mobile Studio Prague, is a physics oriented game that’s sure to make any player anything but angry.
On the day its new Disney Junior series, ‘Sofia the First,’ launches, Disney has also released Sofia the First: Story Theater for Apple iPhone, iPod Touch and iPad devices.
The app contains two modes: the first is an interactive storybook, a retelling of the Sofia the First: Once Upon a Princess movie which is narrated by Sofia (Ariel Winter) and features audio clips from the movie as well as dozens of individual animations.
Just in time for the theatrical release of Monsters Inc 3-D on December 19, Disney Mobile Games released ‘Monsters, Inc. Run‘ last night for Apple iPhone, iPad and iOS Touch devices ($.99).
‘Monsters, Inc. Run‘ is a side-scrolling action platform adventure that has players dashing through locations from the movie as their favorite Monsters, Inc. characters. Players find themselves on a spine-tingling mission as some of the most popular scare team duos, including Mike and Sulley, to find and rescue Boo from danger.
It’s not a new concept at the core, but Disney Interactive (NYSE:DIS) plans on launching a new platform dubbed ‘Disney Connected Learning’ in late 2012/2013 which will allow parents to actively monitor their child’s performance in learning-related activities. What makes this particular implementation unique is that it will run under Apple iOS and Amazon Kindle devices, along with Facebook and other platforms, and encompass more than thirty separate games throughout the year, featuring familiar Disney characters as they educate players via Disney’s Learning System. In addition, an API will be exposed that will allow third party developers to integrate Disney’s K-5 curriculum which was developed in partnership with Stanford University and the University of Georgia. The native and third party apps will allow to progressively test skills with the child and report back to a separate parent-specific app that will allow feedback on the child’s progress.
Disney Publishing Worldwide announced today the release of Frankenweenie: An Electrifying Book, based on Walt Disney Studios’ highly anticipated stop-motion animated film directed by Tim Burton, Frankenweenie, in theaters October 5, 2012. Capturing the creative process from concept to completion, the interactive book integrates videos, vibrant music, and original sketches to offer readers a fully immersive behind-the-scenes look into the making of the movie. Available on the iBookstore, this book is Disney Publishing’s first to be created with Apple’s iBooks Author.