Just as they did for the original ‘Epic Mickey’ title, PDP will be releasing a new paintbrush controller in honor of ‘Epic Mickey 2: The Power of Two.’ Exclusive to the Nintendo Wii and Wii U, the PDP paintbrush is an upgrade from the original model, introducing an interactive element which causes the tip to glow blue or green depending on Mickey’s actions inside the game.
Reporting on Jay Rasulo’s appearance during a conference last week, Business Insider has speculated on a statement Disney’s CFO made regarding the future of gaming. According to the report, Rasulo has promised two ‘game-changing’ titles in the upcoming [fiscal] year, the first being ‘Epic Mickey 2,’ due out on November 18 and the second as-of-yet-unannounced title to debut at some point in 2013.
Cycling through a list of upcoming films and deeming none of them game-changing, the article jumps to the (hopeful) conclusion that the upcoming title is ‘Kingdom Hearts 1.5,’ a recently announced title known to be exclusive only to Japan. This speculation has spread like wildfire, being reported on several gaming news sites.
It’s not a new concept at the core, but Disney Interactive (NYSE:DIS) plans on launching a new platform dubbed ‘Disney Connected Learning’ in late 2012/2013 which will allow parents to actively monitor their child’s performance in learning-related activities. What makes this particular implementation unique is that it will run under Apple iOS and Amazon Kindle devices, along with Facebook and other platforms, and encompass more than thirty separate games throughout the year, featuring familiar Disney characters as they educate players via Disney’s Learning System. In addition, an API will be exposed that will allow third party developers to integrate Disney’s K-5 curriculum which was developed in partnership with Stanford University and the University of Georgia. The native and third party apps will allow to progressively test skills with the child and report back to a separate parent-specific app that will allow feedback on the child’s progress.
Disney Publishing Worldwide announced today the release of Frankenweenie: An Electrifying Book, based on Walt Disney Studios’ highly anticipated stop-motion animated film directed by Tim Burton, Frankenweenie, in theaters October 5, 2012. Capturing the creative process from concept to completion, the interactive book integrates videos, vibrant music, and original sketches to offer readers a fully immersive behind-the-scenes look into the making of the movie. Available on the iBookstore, this book is Disney Publishing’s first to be created with Apple’s iBooks Author.
An instant* success (* just add water!), the game went on to introduce several free expansion packs, two variants of gameplay and spinoff apps including ‘Where’s My Water? FREE’ and ‘Where’s My Perry?,’ based on the popular Disney television series, ‘Phineas and Ferb.’ Before long, an entire line of plush and other collectibles were introduced and the loveable reptile is set to star in his own web series before long.
Today, Ubisoft and ESPN are announcing a collaboration to develop unique content for ESPN Sports Connection™, the next generation of multi-sports games that brings families and friends together for an interactive and engaging sports experience. Developed by Ubisoft Barcelona, ESPN Sports Connection will be available in North America exclusively for the Nintendo Wii U this holiday. It also marks the first collaboration between Ubisoft and ESPN.
Disney Interactive today announced that the highly-anticipated ‘Disney Epic Mickey 2: The Power of Two’ video game will be available for Nintendo’s Wii U™ system this holiday season. Wii U players will experience their adventure through Wasteland, an alternate world filled with more than 80 years of forgotten Disney characters and theme park attractions, in HD graphics and enjoy enhanced game features.
‘It’s exciting to bring Nintendo fans “Disney Epic Mickey 2: The Power of Two” on Nintendo’s revolutionary new game system,’ said Bill Roper, vice president and general manager of production, Disney Interactive. ‘The technological advances of the Wii U system have allowed us to enhance player direction and provide our fans with an immersive as well as unique gaming experience.’
He may have been the first person to break the million point barrier on Donkey Kong, but ‘King of Kong’ Steve Weibe will need quite a bit more practice when it comes to facing Wreck-it Ralph in the game of ‘Fix-It Felix Jr,’ based on both Wreck-It Ralph from Walt Disney Animation Studios and the legacy of 8-bit video games.
At the Penny Arcade Expo (PAX) this weekend in Seattle, Warren Spector and Junction Point Studio will be unveiling a brand new level from ‘Disney Epic Mickey 2,’ which attendees will be among the first to experience. Fort Wasteland, as the area will be known (formerly the Disney Gulch), is based on Frontierland as it appeared at the Disneyland theme park in 1955, featuring attractions such as the Mine Train Through Nature’s Wonderland and Fort Wilderness on Tom Sawyer Island.
In an age where Kinect and PlayStation Eye/Move are encouraging less traditional interaction with video game consoles and cameras are a mainstay in virtual everything, let alone most mobile devices, one man at Disney Interactive sees video game systems moving even further from the path of the familiar and letting the console games make their own decisions based on — you guessed it — physical appearance.
Both ‘System and method for number of players determined using facial recognition’ (US Patent Application 20120214585) and ‘Gender and age based gameplay through face perception’ (US Patent Application 20120214584) list Phillippe Paquet as the sole inventor and offer to leverage existing technology in interesting ways.