‘Power Up,’ Disney Interactive’s new original web series gives families an inside look at the exciting world of video gaming. Presented by Kinect for Xbox 360, the weekly show on Disney.com is hosted by YouTube and musical sensation, Christina Grimmie, who will cover a wide range of game-related topics, including reviews of popular console, mobile, social and casual games. The series will also feature comedic game-based skits with other popular YouTube stars, as well as original songs and music by Grimmie. Fans can also check out ‘Power Up’ on YouTube, Disney Mobile and Xbox LIVE.
‘We’re here to talk about “Disney Epic Mickey 2: The Power of Two,” clearly the best kept secret in video gaming,’ jokes Warren Spector, Creative Director and Vice President of Disney Interactive’s Junction Point Studio in Austin, TX at an after-hours media event held earlier this week at the Bob Bullock Museum of Texas History.
Before he takes the stage, however, he is introduced by Brenda Gunn, Associate Director at the Dolph Briscoe Center for American History at the University of Texas. Gunn speaks on Austin’s role in shaping the video game industry beginning in the 1970s and commends Spector who — along with Richard Garriott, George Sanger, and Bill Bottorff — inspired the University to create and maintain its massive collection of thousands of video games, consoles and development materials including concept art, design documents, game proposals and internal correspondence.
The months-long question ‘am I a man or am I a Muppet?’ has finally been answered and it’s a resounding BOTH! It’s time to Muppet Up in ‘Disney Universe’ for the PlayStation 3 and Xbox 360 as Disney Interactive Studios has released the much anticipated Muppets downloadable content (DLC) pack on the PlayStation Network and Xbox Live.
Costumes for Kermit the Frog, Miss Piggy, Fozzie Bear, Gonzo the Great and Animal are now available for purchase for $.99 (PSN) or 80 points (XbL) each or as a set for $2.99 (PSN) or 240 points (XbL). Each costume also comes with a costume-inspired upgradeable tool as well.
Disney Interactive Media Group announced today that ‘Brave: The Video Game’ is currently in development for PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, Wii™ system from Nintendo, Nintendo DS™ handheld system and Windows PC/ MAC. Inspired by Brave, the upcoming Disney/Pixar animated fantasy adventure movie, the video game invites players to run, jump and battle their way through the rugged landscape of mythical and mysterious Scotland. By using their wits and bravery, gamers will also be able to wield a sword and bow to defeat fierce enemies, break a magical curse and save a kingdom. The video game will release summer 2012, in conjunction with the film.
Microsoft has recently released new stills and a gameplay video for its upcoming Xbox Kinect title, ‘Kinect Rush: A Disney Pixar Adventure.’ Using KinectScan technology, players can scan themselves into the game and create a unique, custom avatar to enjoy the game.
Based on several popular Disney/Pixar films (Up, Toy Story, The Incredible, Cars and Ratatouille), ‘Kinect Rush: A Disney Pixar Adventure‘ allows gamers to use both their bodies and their voice to solve play games and solve puzzles. A unique co-op play option will allow gamers to play with friends or to team up directly with one of the Disney/Pixar characters.
After what appears to be alligator years of anticipation and teases, Disney Interactive Studios will finally release its latest pack of puzzles for the paid version of ‘Where’s My Water?,’ ‘Caution to the Wind’ tomorrow. The upgrade, which remains free to those who have already purchased the $.99 app, adds fans to the mix which allows players to combine logic and the power of wind to control the streams of liquids throughout the sewers all in the name of getting mascot Swampy clean.
What an unexpected surprise! And by unexpected, I mean completely expected! Okay, not really. Disney Interactive Studios today announced that Danville and several of its citizens are now available as a Downloadable Content (DLC) package for ‘Disney Universe’ on the PlayStation Network and Xbox Live.
Players can now suit up as Phineas, Ferb, Candace, Agent P or Dr. Doofenshmirtz and explore Danville using all new gadgets such as the Chick-Inator which can turn players into chickens in order to access small spaces, while the Atomic Leaf Blow-Inator will allow them to blow away piles of leaves to reveal collectibles and more as they advance through the neighborhood avoiding traps and hazards. The level will culminate as players battle Dr. Doofenshmirtz in an epic showdown to bring down his blimp and save a trapped passenger.
Shazam today announced that its ‘Shazam for TV’ experience will be used to enhance the entire Super Bowl experience this Sunday, from the game itself, to the halftime show with Madonna, to the commercials. According to Shazam, nearly half of the advertisers during the game will incorporate Shazam’s ‘second screen’ technology to allow viewers to interact socially, unlock bonus content, enter sweepstakes and more.
Whether you’ve never visited the Disneyland Resort or have visited it a thousand times, a new official app will help guests bring a taste of the magic everywhere with the new ‘Disneyland Explorer‘ app for Apple iPad devices.
Rather than using the hub-centric layout of the park, Disneyland Explorer creates what is essentially a panoramic view of Disneyland, Disney California Adventure and the Disneyland Resort Hotels. As you pan across lands and attractions, you’ll get a dose of all the sights and sounds with park icons and background music and even characters. The visual experience is enhanced by crude but effective animations such as Dumbo flying over Sleeping Beauty Castle, Casey Jr chugging away in Fantasyland and more. Each of the items provides an element of interactiveness, from tips to photos to immersive, interactive experiences.
You really have to hand it to Disney Interactive Studios’ mobile games unit. It would have been quite acceptable enough to have simply released ‘Where’s My Water?’ and left it at that and it would still stand today as a shining example as to how mobile apps should be made.
Yet they didn’t. In the three months that followed the game’s initial release on the Apple iPhone, iPod Touch and iPad (and subsequently Android devices), Disney released three expansion packs — sixty new levels, each offering a unique element of play, all at no additional cost. Not to mention ‘Where’s My Water? Free’ which doled out a few surprises of its own.