Recently we attended the launch announcement of ‘Disney Infinity’ from Disney Interactive and Avalanche Software, where we also got some hands-on experience and demo’d the game. While we have been at the forefront of releasing news on this hotly anticipated project, even we were taken aback at the scope and magnitude of the game and the worlds it allows you to experience through both its adventure mode and the toy box mode.
Needless to say, to even attempt a proper rundown of everything the game has to offer in just one article would be futile at its best, so rather than even try, we will begun focusing on various aspects of the title and share what we know, going far beyond the information that has already been presented to the public. We’ve chosen to start with what is perhaps the most confusing element of the game and one we have already fielded many questions on: the power discs.
So just what are those power discs exactly? In short, they allow you an element of customization above and beyond what the game itself offers. They are add-ons, tantamount to downloadable content, only they are unlocked with a physical piece that adds them to the game when the power disc is applied and removes them when the power disc is taken away.
At the most basic level, there are two types of power discs. The round power discs enhance players’ individual abilities. This can include enhancements such the economy, so the player will earn slightly more coins when playing inside the play sets, or the ability to move faster, or have special powers. These power discs are placed upon the ‘Disney Infinity’ reader, right underneath the character they are intended to enhance.
The second, ‘hexagonal’ type provides customization to the toy box mode and is placed on the reader where the play set token would go. This, by far, is the more popular of the power discs and, as such, provide a much further range of possibilities. They are capable of either bringing in an object into the toy box temporarily (as long as the power disc is on the reader) or modifying the toy box dome (environment).
As an example for the former, gamers can introduce mounts (vehicles) to the toy box such as a Disneyland Dumbo ride vehicle, a Muppets Electric Mayhem bus,, Abu from Aladdin as an elephant, Mickey’s jalopy from ‘Mickey Mouse Clubhouse, Angus from Disney/Pixar’s Brave and more. Meanwhile the latter type of disc allows gamers to customize the dome, either the landscape or the skin of the dome itself, meaning it will take two power discs to completely transform the dome into a particular theme. Films such as Wreck-It Ralph, Tangled, Alice in Wonderland, Finding Nemo, Tim Burton’s Nightmare Before Christmas and ‘TRON: Uprising,’ just to name a few. As a side bar, the various films’ themes are available as textures inside the toy box, allowing you to theme a plot of land inside the dome to’TRON: Uprising’ or ‘Sugar Rush’ from Wreck-It Ralph, but the respective power disc will be needed to make it global.
Although the demo did not appear to support it (we will have more information on this at a later date), the power discs are also intended to be stackable, allowing gamers to combine multiple enhancements to the game at one time.
Where it gets really interesting, however, is in networked, multi-player toy box mode. Here you will have up to four players who will be able to interact with each other within the same dome, so every edit one player makes to the dome will affect all other players in real-time. This includes customizations via the power discs, so if one gamer applies the Tangled sky dome power disc to the ‘Disney Infinity’ reader, it becomes the background for all of the gamers. In order to negotiate where there may be conflicts, the last player to apply the conflicting power disc will take control, so you can see where there may be some physical ‘interaction’ involved between players in addition to the in-game activity.
At launch time, there will be a first wave of 20 power discs to collect and use with additional waves to be introduced throughout 2013. In addition, a line of ‘Disney Infinity’ accessories will be available to help display and store the figurines as well as the power discs.
So how does one acquire said power discs? That’s another interesting aspect of the game. While a random power disc will come inside each starter pack, they will mostly be obtained via blind-packs of two for $4.99. In other words, you won’t know which power discs you’ve purchased until you open the pack up. This of course leads to potentially owning duplicates of certain power discs, which in turn will encourage trading and collecting amongst friends in the real world.
In addition, distribution of the power discs will be weighted, with some (such as the Abu elephant mount) being rarer than most of the others (essentially chasers). Some power discs will even have lenticular effects for their image, adding to their collectibility.
If you have any questions on ‘Disney Infinity,’ feel free to ask them in the comments below. We’ll begin to start compiling a list of Frequently Asked Questions (FAQs) and will answer as earnestly as possible. We also anticipate getting more hands-on experience with ‘Disney Infinity’ in the weeks ahead.
As a reminder, you can watch the entire ‘Disney Infinity’ launch event embedded below:
DISCLAIMER: Disney Interactive Media Group provided complimentary travel and other accommodations which made this report possible. This did not influence the article in any way.
At a launch event held earlier today at Disney’s El Capitan Theatre in Hollywood, California, Disney Interactive Co-President John Pleasants was joined by John Lasseter to announce ‘Disney Infinity,’ a multi-platform experience which will certainly prove to be one of the most ambitious projects to date in the world of video games.
The announcement confirms everything we have reported previously. Using a combination of plastic figures, a ‘Disney Infinity’ reader and more, players will have the ability to allow Pixar and Disney characters to interact with each other directly in a video game, as demonstrated by the screen shot to the left which features Captain Jack Sparrow of Pirates of the Caribbean 5 alongside Bullseye, Mr. Incredible, Mike Wazowski and Sulley.
In addition to the toy box mode, an additional plastic trophy will open up a Play Set mode in which players are free to explore individual worlds from the Disney and Pixar universes such as Monsters University campus, Radiator Springs, Phineas and Ferb, The Lone Ranger and Toy Story Space.
In addition, specialized token/coins (available in blind packs) will allow the gamer to add multiple attributes to their player as well as add additional features to the play sets, as desired.
With the product, gamers receive figures for Sulley, Captain Jack Sparrow, Mr. Incredible), a landmark token (Monsters University ) and an enhancement token/coin. Going further, expansion packs will become available with the additional play sets, figures and multiple waves of the ability coins.
Below are a couple of screen shots from the game, photos of some of the tokens and concept art of many of them. Additional characters include Mike Wazowski, Randall, Hector Barbossa, Davy Jones, Mrs. Incredible, Syndrome, Dash, Violet, Woody, Jack Skellington, Agent P, Rapunzel, Anna (Frozen), Ice Queen (Frozen), Sorcerer Mickey, Tow Mater and Francesco Bernoulli.
At launch for ‘Disney Infinity,’ a Radiator Springs playset from Disney/Pixar’s Cars will be available complete with Lightning McQueen and Holly Shiftwell. Future expansion packs will include: The Lone Ranger with the Lone Ranger and Tonto; ‘Toy Story in Space’ with Jessie and Buzz Lightyear; and ‘Phineas and Ferb’ with Phineas and Ferb.
Below is a gallery of screenshots and artwork/images for ‘Disney Infinity.’
Additional photos and videos from today’s event will be posted here as they become available.
As Disney Interactive prepares to introduce the world to its multi-platform ‘Disney Infinity’ video game, Stitch Kingdom continues to be at the forefront of reporting the game news as it develops. Later this morning, Disney and its Avalanche Software developer plan on introducing the game at the historic El Capitan Theatre at an invitation-only event. Presiding over the announcement will be DIMG co-president John Pleasants as well as John Lasseter.
Billed as ‘Toy Box,’ the first video game in which Disney and Pixar characters unite and play together, we are anticipating the announcement to include many features reminiscent of Activision’s popular ‘Skylanders’ franchise, though nothing has yet to be confirmed by Disney.
As preparations for the event continue, the El Captain has been transformed to support the game, including a marquee that reads ‘THEIR WORLDS. YOUR IMAGINATION. NO RULES.’ and promotes the use of Twitter hashtag #DisneyInfinity and the website http://disney.com/infinity (which forwards to https://infinity.disney.com) but is not yet active at press time. Inside, a large standee featuring the Disney Infinity logo and flanked by representations of Captain Jack Sparrow from Pirates of the Caribbean 5, Mr. Incredible and Monster University’s Sulley.
The announcement is scheduled to take place at 2 pm ET/11 am PST. Be sure to follow @stitchkingdom on Twitter for more exciting live updates throughout the day.
On the day its new Disney Junior series, ‘Sofia the First,’ launches, Disney has also released Sofia the First: Story Theater for Apple iPhone, iPod Touch and iPad devices.
The app contains two modes: the first is an interactive storybook, a retelling of the Sofia the First: Once Upon a Princess movie which is narrated by Sofia (Ariel Winter) and features audio clips from the movie as well as dozens of individual animations.
The other mode is the theater mode in which the user chooses multiple ‘cutout’ elements such as main characters, backdrops, props and even background music. Once each of the elements is chosen, the user is able to press the record button and record an audio track (dialogue) while moving the elements around the backdrop. After halting recording, the ‘production’ can be played back and even saved for later enjoyment.
The innovative theater mode appears to work well, although there was a bit of a learning curve. For example, though the backdrop consists of just a small portion of the stage, the theater mode records only elements that are in front of it. This actually means that you are able to keep props and characters out of view until desired. Also, characters are abnormally large against the backdrop by default (and props are small), but they can be resized with the usual pinch to zoom, as well as rotated. The resize and rotate functions even work while recording, allowing for some interesting use of perspective and overall weirdness. The app’s description even boasts multi-touch to allow friends to work together to move multiple characters at once.
For more information or to purchase ‘Sofia the First: Story Theater,’ click here.
As for the original televised film itself, it will be available to own on Disney DVD with special Royal Sing-Along mode on March 5, 2013 and is now available for pre-order. The DVD is set to include bonuses such as a ‘Princess in Training Activity Kit’ featuring stickers and tiaras.
Disney D23, the official club for fans of The Walt Disney Company, has announced that it has secured a few coveted spots for the exclusive invite-only official reveal of Disney Interactive’s ‘Disney Infinity,’ to take place next month.
The event, which will take place at Disney’s historic El Capitan Theatre, will allow D23 members to be amongst the very first audience to actually experience ‘Disney Infinity,’ a game we have speculated will use popular characters from the world of Disney and Pixar in an Skylanders-type experience across multiple platforms in a way never before experienced.
In addition to the event, which features a presentation by John Lasseter, a lunch buffet will be offered, along with a special commemorative gift for those fortunate enough to attend.
The ‘Disney Infinity’ event takes place the day of January 15 in Hollywood. Tickets are free (plus a $5 service charge) and will be available beginning January 3, 2013 at 10 am PST. For more information and to reserve tickets as they become available, visit the official event page.
Just in time for the theatrical release of Monsters Inc 3-D on December 19, Disney Mobile Games released ‘Monsters, Inc. Run‘ last night for Apple iPhone, iPad and iOS Touch devices ($.99).
‘Monsters, Inc. Run‘ is a side-scrolling action platform adventure that has players dashing through locations from the movie as their favorite Monsters, Inc. characters. Players find themselves on a spine-tingling mission as some of the most popular scare team duos, including Mike and Sulley, to find and rescue Boo from danger.
Players run, jump and power through three frightening worlds and 48 hair-raising levels inspired by the movie, tackling the Rooftops of Monstropolis to the Ice Caves of the Himalayas. Fly with jet-packs, attack with ray guns, dodge and blast through obstacles and mischievous monsters, using over 20 explosive power-ups and the ability to call in partners to save Boo.
Brought to players by Disney Mobile Games and developed by Get Set Games, the makers of Mega Run, the launch of ‘Monsters, Inc. Run‘ promises Monsters, Inc. fans a monstrously fun run adventure through a world they’ve only seen on screen.
‘Monsters, Inc. Run’ features include:
- The ability to play as four Monsters, Inc. scare team duos!
- Dash through three worlds and 48 exciting levels!
- Master levels with over 20 explosive power-ups!
- Take on familiar monsters from the movie!
- Go on an endless running adventure in Endless Mode!
For the next six days or so, or until quantities run out, Groupon is offering a uDraw Tablet Bundle for the Microsoft Xbox 360 from THQ for $19 which is 58% off the retail list price ($44.98). The bundle consists of: the uDraw Game Tablet; ‘uDraw Studio;’ and ‘Marvel Super Hero Squad: Comic Combat.’
The uDraw Tablet features an intuitive interface that appeals to players of all ages, using a sleek stylus and drawing surface for creating digital artwork or playing touch-sensitive games. Also included with the package is the ‘uDraw Studio.’
With ‘Marvel Super Hero Squad: Comic Combat,’ players draw and sketch directly into game world to perform attacks and solve puzzles using ten playable characters including Squirrel Girl, Thor, Captain America, Wolverine and The Hulk.
Also available for the same price is a ‘Pictionary: Ultimated Edition’ package which includes that title instead of the ‘Marvel Super Hero Squad: Comic Combat,’ as well as bundle without the bonus game, for $15.
Individuals may purchase up to three of the Groupon with an additional two as gifts. For more information or to order, click here.
Disney Interactive today announced that a demo of the highly-anticipated “Disney Epic Mickey 2: The Power of Two” video game is now available for download on the PlayStation®Network and Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft in North America. In the video game demo, players will adventure as Mickey Mouse and explore the extensive tutorial and early levels of the game including the magical laboratory of the sorcerer, Yen Sid. In addition, players will meet Oswald the Lucky Rabbit, Walt Disney’s first cartoon star, and experience a few of the fun co-op abilities that will be available in the full game at launch. The adventure will culminate with an exciting sizzle reel that showcases some of the exciting and action-packed elements of the game. “Disney Epic Mickey 2: The Power of Two” will be available for all major console systems in North American retail stores on November 18th.
The “Disney Epic Mickey 2: The Power of Two” video game returns Mickey Mouse and Oswald the Lucky Rabbit to Wasteland, an alternate world filled with more than 80 years of forgotten Disney characters and theme park attractions. But for the first time, Mickey and Oswald will join forces as true partners – Mickey with the magical paint brush that allows him to wield paint and thinner, and Oswald with a powerful remote control that allows him to command electricity. This new co-op play further enhances the idea that “PlayStyle Matters” – a unique approach to gameplay pioneered by Warren Spector where players tackle challenges the way they want to in order to explore a variety of possibilities and storylines, but always with consequences for their chosen actions.
“Disney Epic Mickey 2: The Power of Two” for the Wii™ system from Nintendo is being developed by Junction Point, while the Xbox 360, and the PlayStation®3 computer entertainment system versions of the game are being developed by Blitz Games Studios, and Nintendo’s Wii U version is being developed by Heavy Iron. Supporting the latest technology, the game will also feature full support for the PlayStation®Move motion controller. “Disney Epic Mickey: Power of Illusion” for the Nintendo 3DS™ hand-held system is under development by critically-acclaimed developer DreamRift, in collaboration with Junction Point. The games are rated “E” for Everyone by the ESRB.
It appears as though Disney has been running an extended television advertisement in some markets (see below) in which a textboook conspiracy theorist from an agency known only as RFRO flaunts his latest find: a series of lit windows across a series of high-rise buildings in Nashua Massachusetts, part of the Greater Boston area, which — when viewed at the proper angle as evidenced by the photograph — form a pattern very familiar to many Disney enthusiasts: that of Oswald the Lucky Rabbit.
The advertisement ends with directing viewers to visit rfro.org, home of the ‘Rabbit Field Research Organization’ which displays an animated GIF (or at least a fraction of it) before re-directing visitors to the YouTube channel of TheManWhoSeesRabbits.
There we see the initial ad identified as case #PR0021 – City Lights, as seen here:
Also currently available are a few other ‘cases’ of rabbit sightings such as #P203 Cell; #TS242 Rain; #IE054 Traffic Light; and #NE132 Parking Lot. It’s likely that the letters and numbers, or combinations thereof, have some meaning but it’s unknown to us at this time.
Also unknown to us is the intent of the new campaign, other than to generate some sort of viral buzz and given the timing, buzz meant for ‘Epic Mickey 2: The Power of Two’ which features Oswald the Lucky Rabbit as co-op play and will be available beginning November 18.
With just under a week to go before it releases its adaptation of ‘Wreck-It Ralph’ the video game for the Nintendo Wii, Nintendo 3DS and Nintendo DS, Activision has teased us with new concept art for the game featuring the dreaded cy-bugs from ‘Hero’s Duty.’
Here we get to see several variations of the cy-bugs including a juvenile (presumably freshly hatched from its egg), a flying minion, a lamp cy-bug (which has a few special secrets of its own) and the Queen, who dwarfs 9′ tall Ralph in this art.
As per the Amazon.com description, features of the game include: the ability to swap avatars on-the-fly, meaning you opt to use Ralph to destroy objects or Fix-It Felix to repair them; collecting medals and Easter eggs; varying levels of play; and four environments based on the movie.
Earlier this month, Walt Disney Animation Studios released this teaser video of the game (which doesn’t provide much of anything short of the promise the game is coming):
‘Wreck-It Ralph’ the video game from Activision will be available in North America on October 30, 2012