There’s a hush in Disney Fairies Pixie Hollow virtual world this month as the new Animal Friends are fluttering about in the meadows. Every baby Animal Friend needs a Fairy to help them grow. From fireflies and ladybugs to hummingbirds and dragonflies, there’s a baby animal perfect for every Fairy.
Fairies have the chance to choose their very own baby animal, give it a special name and care for it when it’s sick. Each Animal Friend species has a different food they like to eat and a unique game they like to play, and they all love to learn new tricks as they grow older. To make animal friends happy, Fairies must play their favorite games! Bounce a hummingbird into the air to teach them how to fly, race with a fast-flying dragonfly, play a memory game with a firefly, or even play hide-and-seek with a ladybug friend. Whether a Fairy chooses a ladybug or a firefly, the experience will always be critterific!
As players continue to care for their Animal Friend, it will grow from a hatchling to a full grown Animal Helper. When Animal Friends are full grown, Fairies release them so they can fly on their own. Players can then fly over to Beck’s Animal Nursery and choose another Animal Friend to help. Fairies earn badges to showcase in their Leaf Journal by helping Animal Friends!
Check out the trailer below!
Earlier today I had the opportunity to visit Disney Online at the International Toy Fair in New York City and got a preview at Disney’s newest massively multiplayer online (MMO) game, The World of Cars in addition to some of the new and not-yet-released enhancements to Disney Online’s other worlds.
Sharing a lot in common with the Club Penguin model, the World of Cars is completely Adobe Flash-based. This means there are no downloads required aside from the common plug-in that most folks should already have. Although I probably should know better than to be impressed to how the game has been implemented inside the Flash engine, I still am. The game looks very appealing with a great heads-up display (HUD) loaded with information and controls while still leaving plenty of room for the actual gameplay.
As you might imagine, you will assume the role of a car in Radiator Springs. The action in the game takes place after the first movie — Lightning returns to the sleepy town after winning the Piston Cup and has set up shop in the middle of Downtown Radiator Springs. Throughout the game, you’ll encounter all of your favorite characters from the film with all new original dialogue as recorded by the original actors with exception to Owen Wilson (Lightning), Paul Newman (Doc Hudson) and George Carlin (Fillmore), the latter two having passed away prior to the studio work. For those three, Disney has brought in soundalikes who do a really good job at filling in some rather large tires.
Meeting the characters, who are non-player characters (NPCs), meaning they’re automatic and interaction is quite limited, you’ll often find a yellow exclamation point over their heads. This means they want to talk to you and might even have a job for you. Performing jobs for the characters will yield you rewards, often being money and additional jobs.
CALABASAS, Calif., Dec. 16 — The Academy of Interactive Arts & Sciences (AIAS) announced today that Steve Wadsworth, President of Disney Interactive Media Group (DIMG) will keynote the D.I.C.E. Summit, which will take place at Red Rock Resort, Las Vegas, on February 17-19, 2010.
Wadsworth leads the Walt Disney Company segment that’s responsible for the global creation and delivery of Disney-branded entertainment and lifestyle content across all interactive media platforms, including online, mobile devices and game consoles. DIMG also provides digital media strategy, technology solutions and execution for Disney and its ABC and ESPN units.
“Disney is synonymous with great entertainment across the spectrum of media choices we have today. Steve Wadsworth is the at the helm of Disney’s interactive experiences for all video games, online and mobile devices — from the Epic Mickey game to the Marvel acquisition to the success of Club Penguin as well as his views on the future of connectivity – we look forward to hearing his thoughts on this rapidly changing industry,” said Joseph Olin, president of the Academy of Interactive Arts and Sciences.
The Walt Disney Company formed the DIMG business segment in 2008, which is a combination of its preexisting Walt Disney Internet Group and Disney Interactive Studios units, to take best advantage of rapid advancements in interactive digital media and cross-platform content convergence. Wadsworth was named President of DIMG at that time.
“The Walt Disney Company has a history of taking risks within interactive entertainment and has demonstrated how to deliver relevant content across diverse brands, platforms and consumer groups. Mr. Wadsworth will share his insights, challenges and successes on how he negotiates with an audience that is always in a state of flux looking for the next thing in entertainment; a challenge that everyone who attends the D.I.C.E. Summit contends,” says Olin.
For more information, visit www.dicesummit.org
Disney Interactive Media Group has announced it’s offering a cash prize of $1500 plus a design internship or professional co-op position in 2010 to the winner of the YOUR TAKE: Alice in Wonderland contest.
The contest is open to undergrads and recent graduates in most design disciplines. Entries can be submitted in any medium although digital work is preferred.
To enter, create an original work of art based on one of the following Alice in Wonderland characters: Alice, White Rabbit, Mad Hatter, March Hare, Cheshire Cat, Queen of Hearts or Tweedledee/Tweedledum.
Digital art entries must be in JPG or TIFF format with dimensions of 1280 pixels wide and 1024 pixels high and no larger than 2MB in filesize. All other mediums must be digitally-photographed or scanned in, showing multiple angles (back, front, sides, top, bottom), to the same specifications as digital art entries.
Along with the images, entries must include a Microsoft Word document which includes contact information such as name, address, phone number, email, school, date of graduation, major, resume/bio (include all credits, shows, press, etc.), original size of artwork, medium used, title of work and a paragraph explaining why you should be selected for a 2010 internship, in 500 words or less.
Entries are limited to one per student and must be submitted through here beginning August 10th and no later than 12:00 am on August 23rd.
One first place winner will be awarded a $1500 cash prize as well as a design internship or professional co-op position. DIMG also reserves the right to offer the same position (no cash prize) to the runner-up. Positions must be filled in 2010 or be forfeited and entrants under consideration may be required to submit a portfolio.