‘Epic Mickey 2′ Released for PC via Steam; Disney Interactive Puts More Than 20 Titles Up

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Though it enjoyed a quite limited release in the Czech Republic, the once-promised PC version of  'Epic Mickey 2'‘Disney Epic Mickey 2: The Power of Two ‘ failed to make it onto the shelves anywhere else in the world, least of all the United States.

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WATCH: ‘Epic Mickey 2: Behind the Scenes, Introduction’ Featurette

'Disney Epic Mickey 2: The Power of Two' for Wii

Disney Interactive Studios has released this first-look featurette with Junction Point’s Warren Spector, Paul Weaver (Studio Director) and Chase Jones (Design Director) as they talk about their new title, ‘Disney Epic Mickey 2: The Power of Two’ which features the ability to play as both Mickey and Oswald with ‘couch co-op.’

The team talks about conceiving the sequel to the Nintendo Wii game as well as bringing it to all platforms this time around. All in all, there isn’t too much that’s new here, but it does provide the opportunity to hear a bit of Oswald’s speaking part in the game’s opening cinematic in which he screams ‘earthquake!’ In the game, Oswald is voiced by legend of the genre, Frank Welker.

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Disney’s ‘Epic Mickey’ On Sale for 40% Off Today Only

Epic Mickey from Disney Interactive StudiosGiven that it’s one of the top five best selling titles for the Nintendo Wii, chances are that you already own a copy of Epic Mickey from Junction Point Studios and Disney Interactive.

If you don’t, however, or if you know someone who doesn’t have it but should, today would be a good day to consider it as Amazon.com is listing it as a gold box deal, offering it for just $29.99 for today only, which represents a savings of 40% off the full retail cost of the game.

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Disney’s ‘Epic Mickey’ Soundtrack Now Available for Purchase via iTunes

Epic Mickey SoundtrackIt took a few more months than we initially anticipated when we first talked about it back in August, but the original game score to Epic Mickey by Emmy Award-winning composer Jim Dooley hit the virtual shelves of iTunes yesterday. Twenty tracks in all are included in the soundtrack which can be purchased online now for $9.99 for the complete album or $.99 per individual track.

The album is also available for download from Amazon.com for $7.99.

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Photos: Disney’s ‘Epic Mickey’ Launch Event at Disney Store Times Square

Junction Point Studios development team at Disney Store 'Epic Mickey' launch event

In celebration of the launch of Epic Mickey from Disney Interactive Studios and Junction Point Studios today, the newly opened Disney Store Times Square played host to an event of epic proportions. At the center of it all was gaming veteran and Junction Point creative director, visionary Warren Spector. Spector was joined by the rest of the development team as they realized the fruits of their labor for the past three years in Epic Mickey.

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Disney’s ‘Epic Mickey’ Featurette: ‘Into the Archives’

In the latest featurette from Disney Interactive Studios and Junction Point Studios for Disney’s Epic Mickey (Available November 30, exclusively on Nintendo Wii), Warren Spector and the Junction Point animators and game developers talk about translating eight decades of history into the video game. Filled with images taken directly from the Walt Disney Studios Archives, Spector notes that virtually everything in the game is inspired directly by a real, tangible Disney production.

For more coverage on Epic Mickey as it approaches the November 30 release date, be sure to follow this live bookmark.

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Disney Star Kyle Massey, Warren Spector to Launch ‘Epic Mickey’ at Disney Store Times Square Early Morning Event

Epic Mickey from Disney Interactive StudiosDisney Interactive Studios today announced that Kyle Massey will be trading in his dancing shoes for a digital paint brush when the highly anticipated Disney Epic Mickey launches on November 30th for Wii. Massey will serve as the special celebrity cashier at the festivities taking place at the new Disney Store in Times Square.

“Kyle exemplifies the youth of the world that have grown up with Disney. He’s the perfect addition to this event that will allow adults and kids to experience the joy of Disney Epic Mickey together.”

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Video: David Garibaldi Paints Epic Mural for Disney’s ‘Epic Mickey’

‘Rhythm and hues’ and Disney Fine Art artist David Garibaldi recently painted a large mural on Sunset Boulevard in Los Angeles in honor of Disney’s Epic Mickey which will be released exclusively for the Nintendo Wii on November 30. It took Garibaldi about 5 1/2 hours to paint the mural which includes a scene of Mickey Mouse approaching Dark Beauty Castle, the Phantom Blot taking on Mickey and the many spirited faces of Oswald the Lucky Rabbit.

For more information on Disney’s Epic Mickey, follow this live bookmark.

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Disney’s ‘Epic Mickey’ to be Featured at Nintendo Holiday Events Nationwide

From November 22 through December 19, Nintendo of America will be hosting a ‘Holiday Mall Experience’ at 23 shopping malls nationwide to promote new and upcoming titles for the Nintendo Wii and Nintendo DSi including Epic Mickey from Disney Interactive Studios and Junction Point Studios, offering many to get a hands-on first look at the game more than a week before its official release on November 30.

Confirmed locations for the event are listed after the jump. For more information on Epic Mickey, follow this live bookmark.

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Disney’s ‘Epic Mickey’ Featurette: ‘Disneyland-scape: Theme Park Inspirations’

Disney Interactive Studios and Junction Point Studios have released an all new featurette that focuses on the inspiration of the Wasteland in Epic Mickey – the long forgotten and discarded elements of the Disneyland theme park (with possibly a little Magic Kingdom at Walt Disney World thrown in, but mostly Disneyland).

Junction Point’s Warren Spector and the game’s developers talk about the parallels between Oswald’s world and the real Disneyland, from the Mean Street to Ventureland to Lonesome Manor to Gremlin Village and more — you’ll even catch a glimpse of Space Mountain as it appears in the game. Spector talks about how the real attractions were translated into the game version and how he felt compelled to turn the iconic Mary Blair ‘it’s a small world’ facade at Disneyland into the game’s first boss.

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