According to Polygon, the new version has new hand-drawn sprites, and features Disney’s voice talent, remastered versions of the original’s 8-bit music. New elements include a tutorial, Scrooge’s Money Bin and a museum.
It will be available this summer for Wii U and PlayStation Network for $15 and Xbox Live Arcade for 1200 points.
A trailer announcing the game has also been released.
Earlier this evening, the New York Times broke the news that Disney Infinity will no longer be released in June as previously announced, but has been pushed back to August 18 domestically, with a European release a couple of days later.
The move, according to the article, was one based on market and positioning, suggesting retailers were receptive to the product and offering valuable shelf space for it but wanted it closer to the holiday season.
While the article gives the impression that Disney Interactive feels the move will be better overall for its bottom line (at least come 2014), it also introduces some doubts as well.
For starters, the article focuses on how far Disney Infinity will trail Pixar’s Monsters University, which it was originally going to be released with in tandem. However, there is another title Disney Infinity was set to promote at launch, that being Jerry Bruckheimer’s The Lone Ranger with Johnny Depp and Armie Hammer. Although not yet officially announced by Disney Interactive, the Lone Ranger is believed to be the promised mysterious second playset available at launch. An image of the first wave of the Disney Infinity power disc package supports that theory, with images of Tonto and the Lone Ranger prominently featured along with the (mostly) known remaining figures at launch.
In short, whereas players would have been introduced to the world of The Lone Ranger a few weeks prior to its theatrical release date of July 3, now Disney Interactive will have to hope that the movie is entertaining enough to its audience that they’ll want to purchase the play set at an additional cost several weeks later.
The shelf date also brings Disney Infinity closer to the launch date of PlayStation 4, which is not known to support the Disney Infinity platform as of yet (more surprise announcements, anyone?) as Sony has already acknowledged that the PS4 won’t be backwards compatible with PS3 titles.
If in fact the push is at the behest of retailers, one thing is clear: Disney is ready to play ball. Although it’s not a traditional outlet for video games for obvious reasons, we are told Disney Store will be carrying Disney Infinity both online and in-store and Disney clearly could’ve easily had the upper hand in the retail battle by simply making it a Disney Store exclusive until the big boys decide to jump in.
It was the most coveted promotional item at 2012′s E3 and San Diego Comic-Con; it’s one of the most highly anticipated video games of the year — and now they can both be yours to treasure and best of all, you’ll save money doing it!
GameStop is now accepting pre-orders for ‘Disney Epic Mickey 2: The Power of Two’ for Wii, Wii U, PlayStation 3 and Xbox 360 and is not only offering a discount of $5 when the game is purchased in advance, but is exclusively offering the ‘Epic Mickey 2′ Oswald Ears. A new take on the classic Mickey Mouse Ears found at Disney theme parks, the ‘Epic Mickey 2′ Oswald ears bear a different badge than the ears sold in the parks (if you can even manage to find them), so this is the perfect opportunity to start (or grow) your collection.
For more information and to pre-order ‘Disney Epic Mickey 2′ to stake your claim for you very own set of Oswald the Lucky Rabbit ears, visit GameStop.
Today, Ubisoft and ESPN are announcing a collaboration to develop unique content for ESPN Sports Connection™, the next generation of multi-sports games that brings families and friends together for an interactive and engaging sports experience. Developed by Ubisoft Barcelona, ESPN Sports Connection will be available in North America exclusively for the Nintendo Wii U this holiday. It also marks the first collaboration between Ubisoft and ESPN.
Combining rosters from gaming and sports industry leaders, ESPN Sports Connection will feature a brand new way to experience some of your favorite sports including soccer, football, baseball, tennis, golf and go-karting. From using the innovative Wii U GamePad to control the blitz in football and sack the QB, to transforming your living room into a golf course and scanning with the GamePad to get a 360 degree view of each hole, players will interact with the sports gaming world like never before. Sports fans will enjoy the way authentic ESPN broadcast graphics have been stylized for the Wii U to further bring these sporting events to life.
ESPN Sports Connection creates a dynamic environment for friends and families to interact together right in the living room. In addition to single player challenges, the game also features co-op and multiplayer modes and supports up to five players using the GamePad. The game also includes a variety of challenging mini-games including Tennis Cannon Ball, a thrilling shooting and hitting experience that will challenge your quick reflexes.
Like with any athletic event, players will be able to customize their own avatars with ESPN-branded gear to distinguish themselves from the other players on the field or court. Players will unlock original designs to create their own unique ESPN-branded gear as they progress through over 250 diverse in-game achievements. ESPN logos include ESPN, ESPNU, ESPN Classic, SportsCenter, SportsNation, ESPNFC, and more. Additional in-game content from ESPN includes contextual background banners and music.
ESPN Sports Connection is ESPN’s first console game targeting the casual games category. It also marks ESPN’s debut presence in the casual multi-sport gaming space.
ESPN Sports Connection will be available a retailers across North America this holiday. For more information please visit: http://sportsconnection.ubi.com
Disney Interactive today announced that the highly-anticipated ‘Disney Epic Mickey 2: The Power of Two’ video game will be available for Nintendo’s Wii U™ system this holiday season. Wii U players will experience their adventure through Wasteland, an alternate world filled with more than 80 years of forgotten Disney characters and theme park attractions, in HD graphics and enjoy enhanced game features.
‘It’s exciting to bring Nintendo fans “Disney Epic Mickey 2: The Power of Two” on Nintendo’s revolutionary new game system,’ said Bill Roper, vice president and general manager of production, Disney Interactive. ‘The technological advances of the Wii U system have allowed us to enhance player direction and provide our fans with an immersive as well as unique gaming experience.’
Using the Wii U™ GamePad, players will see a fully detailed, real-time map of Wasteland with waypoints and markers to help guide them through the game and complete the different quests and side-quests. Players will also be able to use the GamePad to access sketches and activate the sketches to use in-game for a more immersive experience.
Below is a gallery of stills from the Wii U platform provided to us by Disney Interactive:
‘Disney Epic Mickey 2: The Power of Two’ for the Wii™ system from Nintendo is being developed by Junction Point, the Xbox 360® video game and entertainment system from Microsoft, and the PlayStation®3 computer entertainment system is being developed by Blitz Games Studios and Nintendo’s Wii U version is being developed by Heavy Iron. Supporting the latest technology, the game will also feature full support for the PlayStation®Move motion controller. ‘Disney Epic Mickey: Power of Illusion’ for the Nintendo 3DS™ hand-held system is under development by critically-acclaimed developer DreamRift, in collaboration with Junction Point. The games are rated ‘E’ for Everyone by the ESRB. “Disney Epic Mickey 2: The Power of Two” for the Wii U system is currently unrated by the ESRB.
Right before Finding Nemo 3D from Disney/Pixar lands in theaters on September 14, 2012, Disney Interactive will release ‘Finding Nemo: Escape to the Big Blue Special Edition‘ for the Nintendo 3DS, according to a listing by Amazon.com.
In addition to 3D clips from the film, the game itself will essentially feature more than thirty mini-games in which the player can compete for sea tokens to be redeemed for items for their interactive reef. An additional baggy mode will allow players to re-create the dentist escape scene from the film and unlock additional characters from the tank gang to be able to use in the mini-games in addition to Marlin, Nemo and Dory.
The game is also being re-released for the Nintendo DS (minus any 3D features)
Disney Interactive Studios has released the opening cinematic for the multi-console ‘Disney Epic Mickey 2′ video game which will be released on Mickey Mouse’s birthday, November 18, 2012.
The segment, which features one of the songs from the game (which doubles as a musical), sets the mood for the game in which after leaving the world of the Wasteland, Mickey is called back because of trouble brewing at the onset of a horrible earthquake.
The cinematic is being released in honor of San Diego Comic-Con which will feature a panel on Sunday with the creative forces behind the game such as Warren Spector and writer Marv Wolfman along with graphic novel illustrator Peter David and Disney Archives director Becky Cline.
Get ready for classic arcade video game action with a whole new modern look and feel as Activision Publishing Inc., a wholly owned subsidiary of Activision Blizzard Inc., (Nasdaq: ATVI) and Disney Interactive (NYSE:DIS) today announced a collaboration to produce and distribute a Wreck-It Ralph video game. As a story extension to the highly anticipated upcoming blockbuster film of the same name from Walt Disney Animation Studios, the Wreck-It Ralph video game is set to inspire a whole new generation of young gamers as a classic, arcade-style side scroller featuring Ralph – the misunderstood villain of his own arcade game who sets out to prove he can be a hero too. Debuting this fall tied to the movie release, Wreck-It Ralph will bring all the fun from the big screen right into the living room for the Wii system from Nintendo, and the Nintendo 3DS and Nintendo DS hand-held systems.
“Wreck-It Ralph, as a brand entity, is perfectly suited for video game stardom,” said David Oxford, Executive Vice President, Activision Publishing. “With the fantastic characters and creative atmosphere envisioned by Walt Disney Animation Studios, we know fans are going to love seeing their newfound favorite characters embark on an all-new side scrolling adventure.”
The game picks up where the movie leaves off as Ralph partners with Fix-It Felix and sets out to save their friends and home from a huge Cy-Bug invasion. Pounding through all-new levels in the Wreck-It Ralph universe, like Sugar Rush, Hero’s Duty, and Fix-It Felix, Jr., players will have to use Ralph’s destructive strength to beat by the Cy-Bugs, while switching back to Felix to repair the damage. With story campaign and two-player co-op on the Wii platform, players can switch between Ralph and Felix to solve action-packed puzzles and collect “Hero Medals.”
Disney Interactive Studios today announced Club Penguin Game Day! is being developed exclusively for Wii. Scheduled for release this September, Club Penguin Game Day! will mark the franchise’s video game console debut.
Based on the snow-covered virtual world that’s captivated millions around the globe, Club Penguin Game Day! will delve into the environment, characters and storylines of the online playground of Club Penguin like never before. The game will include innovative ways to connect with ClubPenguin.com and new, interactive mini-games to challenge and engage the whole family.
“Club Penguin has always maintained a really strong emphasis on social, family fun and the value of working together,” said Lane Merrifield, co-founder of Club Penguin and executive vice president of Disney Online Studios. “Moving onto the Wii platform lets us offer parents a great opportunity to connect with their kids in the comfort of their own living room around an active game that’s participatory, cooperative and a lot of fun for everyone, and that’s something we’re really excited about.”
In Club Penguin Game Day!, players create and customize a penguin and compete in a variety of single or multiplayer sports-themed racing and performance events such as Java Sack, Fast Freeze, Sled & Slide and Sumo Smash. Each time players beat a challenge, they conquer a zone on the island. The ultimate goal is for players to work with their team and conquer as much territory as possible.
Club Penguin Game Day! will be the third video game in the franchise, following the recent release of Club Penguin: Elite Penguin Force: Herbert’s Revenge for Nintendo DS™. The highly anticipated sequel to the original DS game, Club Penguin: Elite Penguin Force, which was released in 2008 and sold more than 1.5 million units worldwide, introduced intriguing new missions and mysteries for Elite Penguin Force agents.
“As the Club Penguin phenomenon continues to grow, it makes sense to bring the brand to Wii,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios.“ Club Penguin Game Day! combines the distinct look and feel of the Club Penguin virtual world with competitive games that are easy to pick up and play using the Wii Remote.”
Club Penguin Game Day! will allow players to transfer their customized penguins via their Wii Remote™ to a friend’s Wii for use in gameplay. Once back on the original console, high scores, coins and customization items earned will merge with the player’s profile.
As with the two DS games, players can also upload coins earned in game to ClubPenguin.com, but the new game will take the elements of online-offline connectivity even further by also allowing players to synchronize their in-game penguins and achievements with their online penguin accounts.
Published by Disney Interactive Studios, Club Penguin Game Day! is Rated E for Everyone by the Entertainment Software Rating Board (ESRB). For more information, visit: http://www.disney.com/clubpenguingameday.
Available to own exclusively for the Nintendo Wii on August 31, Guilty Party from Disney Interactive Studios and Wideload Games allows families and friends to combine detective forces (or to compete) to solve fun, family-friendly mysteries using their Wii Remote in all sorts of innovative ways.
Disney Interactive has also just released this video in which the game’s designers give some insight into the backstory of the game as well as features some actual gameplay.
Guilty Party is now available for pre-order on Amazon.com.