NBA Digital and Playdom today announced the launch of NBA Dynasty, a new social game on Facebook that will allow NBA fans to create and manage their ultimate dream team by choosing from more than 9,000 player seasons from 1946 to present. The new game marks the first for Playdom with a professional sports league.
Playdom today announced the launch of ‘Gardens of Time,’ a hidden object game re-imagined with social elements on Facebook. ‘Gardens of Time’ provides the artistic and game play depth of a downloadable hidden object game while setting a new standard of social game play within the genre.
In ‘Gardens of Time,’ players join the Time Society, an elite group of time-traveling detectives who explore vibrant hidden object scenes to solve the mysteries of time. By finding hidden objects scattered around the world, players collect ancient artifacts, personalize a historical garden, and unravel the mysteries of time as they embark on epic quests to correct the course of history.
Playdom today announced the launch of Deep Realms, the first game to bring the classic RPG experience to social gaming.
In Deep Realms players explore a rich fantasy world, making strategic choices that result in different but equally viable experiences. Players explore lush, detailed scenes and engage in turn-based combat against increasingly dangerous foes. By integrating social elements, such as avenging friends in player-vs-player combat and real-time cooperative boss battles, Playdom evolves the social RPG to the next level.
Playdom, in collaboration with ESPN Games, today launched a sports-themed social game on Facebook titled ESPNU College Town. Fun, engaging and easy to play,ESPNU College Town gives sports fans a chance to create and run their own virtual college campus, build an elite athletic program, and compete against their friends for bragging rights.
Sports fans in the game are given all the tools to create their own university, complete with academic buildings, major athletic venues – including football stadiums and basketball arenas – and ESPN-branded assets such as an ESPN College GameDay set and production truck. Other buildings and campus must-haves include dorms, a fraternity/sorority row, student unions, restaurants, libraries, walkways, streets, parking lots and more.
Social gaming developer Playdom, which was recently purchased by The Walt Disney Company, has integrated the Disney theme parks into its ‘Social City’ Facebook app. Game players can participate in an in-game raffle in which the prize is one of the iconic attractions at the Disneyland and Magic Kingdom Parks: Matterhorn Bobsleds, ‘it’s a small world,’ Big Thunder Mountain Railroad, Space Mountain, Mad Tea Party, Haunted Mansion and the Partners statue.
Players who manage to collect all seven items will unlock Cinderella Castle which comes complete with its own fireworks.
Advancing on its goal of bringing consumers its well-known stories, characters and brands in ever more engaging ways, The Walt Disney Company has agreed to acquire Playdom Inc., one of the leading companies in the fast-growing business of online social gaming.
Playdom shareholders will receive total consideration of $563.2 million, subject to certain conditions, and a performance-linked earn-out of up to $200 million.
In just two and a half years of operation, Playdom has established itself as a pacesetter in building popular games for social networks enjoyed by consumers around the globe. Through well-known titles like Social City, Sorority Life, Market Street and Bola, Playdom engages an estimated 42 million active players each month.
ESPN Interactive today announced that it has reached a two-year agreement with Playdom, one of the leading social gaming companies, to develop ESPN-branded sports genre games for social media platforms. The first two in development are slated to launch this Fall.
“Our deal with Playdom marks ESPN’s first major presence into the social gaming space,” said Raphael Poplock, vice president, games and revenue strategy and development for ESPN Digital Media. “The sports genre for this category of games has gone virtually untapped thus far, and through this agreement, we have an opportunity to be in front of a highly engaged audience and at the forefront of what is currently the fastest growing games category out there.”