Disney Interactive today announced that the highly-anticipated ‘Disney Epic Mickey 2: The Power of Two’ video game will be available for Nintendo’s Wii U™ system this holiday season. Wii U players will experience their adventure through Wasteland, an alternate world filled with more than 80 years of forgotten Disney characters and theme park attractions, in HD graphics and enjoy enhanced game features.
He may have been the first person to break the million point barrier on Donkey Kong, but ‘King of Kong’ Steve Weibe will need quite a bit more practice when it comes to facing Wreck-it Ralph in the game of ‘Fix-It Felix Jr,’ based on both Wreck-It Ralph from Walt Disney Animation Studios and the legacy of 8-bit video games.
In an age where Kinect and PlayStation Eye/Move are encouraging less traditional interaction with video game consoles and cameras are a mainstay in virtual everything, let alone most mobile devices, one man at Disney Interactive sees video game systems moving even further from the path of the familiar and letting the console games make their own decisions based on — you guessed it — physical appearance.
Both ‘System and method for number of players determined using facial recognition’ (US Patent Application 20120214585) and ‘Gender and age based gameplay through face perception’ (US Patent Application 20120214584) list Phillippe Paquet as the sole inventor and offer to leverage existing technology in interesting ways.
Disney Interactive has released a new featurette for its upcoming ‘Disney Epic Mickey 2: The Power of Two,’ titled ‘The Power of Character.’ In the video, the creative team at Junction Point talk about the importance of choosing elements and the attributes of the characters that appear within the game. In addition to talking about Mickey and Oswald’s special abilities, Warren Spector discusses the influence that Oswald’s galpal, Ortensia, will yield in the game (including some great looks of her in action — no samples of her speaking yet, unfortunately) and the internal struggles of the Mad Doctor who marks his return in the game’s sequel.
After SEGA’s iconic character Sonic the Hedgehog was spotted as the face of keeping order in Wreck-It Ralph’s Game Central Station during a clip played during the Walt Disney Studios presentation at San Diego Comic-Con, it’s only natural that life imitate art and that Ralph himself would appear alongside Sonic on the small screen as well.
Get ready for classic arcade video game action with a whole new modern look and feel as Activision Publishing Inc., a wholly owned subsidiary of Activision Blizzard Inc., (Nasdaq: ATVI) and Disney Interactive (NYSE:DIS) today announced a collaboration to produce and distribute a Wreck-It Ralph video game. As a story extension to the highly anticipated upcoming blockbuster film of the same name from Walt Disney Animation Studios, the Wreck-It Ralph video game is set to inspire a whole new generation of young gamers as a classic, arcade-style side scroller featuring Ralph – the misunderstood villain of his own arcade game who sets out to prove he can be a hero too. Debuting this fall tied to the movie release, Wreck-It Ralph will bring all the fun from the big screen right into the living room for the Wii system from Nintendo, and the Nintendo 3DS and Nintendo DS hand-held systems.
Nothing brings together families like the magic and music of Disney’s films, and today Disney Interactive Studios announced a new interactive way for families to come together and enjoy their favorite songs from their favorites films. Disney Sing It: Family Hits is a karaoke game featuring the most beloved songs and videos from 20 all-time favorite Disney films, alongside vocal tips from the Princess and the Frog’s Anika Noni Rose. Disney Sing It: Family Hits will be available for the PlayStation®3 system and the Wii™ console in summer 2010.
Reporting from the 2010 Game Developers Conference in San Francisco, California, G4 takes a first look at the upcoming whodunnit? party game, Disney’s Guilty Party from subsidiary Wideload Games, available to own on July 27.
In a promising preview, G4 goes over some of the details in playing the tutorial mode and how the game operates in a ‘party’ environment, particularly with what they refer to as the diabolical mode in which the player in control can very cleverly gain an edge over competing players who are witness to the whole game.
G4 also offers about a dozen images from the game.
Agents of the exclusive Elite Penguin Force are being called back into action. Disney Interactive Studios officially announced today the development of Club Penguin: Elite Penguin Force: Herbert’s Revenge, the sequel to the 2008 top Nintendo DS™ title, Club Penguin: Elite Penguin Force. This follows the initial unveiling earlier this week by Lane Merrifield, co-founder of Club Penguin and executive vice president of Disney Online Studios, and Steve Wadsworth, president of Disney Interactive Media Group, during their respective keynote addresses at the Engage! Expo at Toy Fair and the D.I.C.E. Summit.
Disney Interactive Studios today officially announced development of Toy Story 3: The Video Game, supporting all major platforms and featuring a fun, new way to enjoy the Toy Story universe. Unveiled at the American International Toy Fair in New York City by Mary Beech, general manager and vice president of franchise development and marketing for Disney Consumer Products, Toy Story 3: The Video Game will feature film adventures along with Disney’s first open-world gameplay for kids. Inspired by the upcoming Disney•Pixar animated film, Toy Story 3: The Video Game is due on retail shelves June 15, 2010.