Being one of those who are easily confused by video games whose controls consist of more than a single button, I was pretty relieved when I had the chance to play Toy Story Mania! last week. Now for those in the Europe market, gameplay has gotten a lot more fun, if not simpler. The new Ray Gun Toy Story Mania! accessory by Thrustmaster is inspired in part by both the attraction and Space Command weaponry.
Just a few days ago, Walt Disney Animation Studios Chief Creative Officer John Lasseter found some time to squeeze in a game of The Princess and the Frog for the Nintendo Wii while at Odeon Leicester Square in London. Due out in November, the game will also be available on the Nintendo DS. See here for more details on the upcoming release.
Thanks to Disney Interactive Studios for the photo.
BURBANK, Calif. — Disney Interactive Studios announced today it has agreed to acquire Wideload Games Inc., a Chicago-based producer and developer of original interactive entertainment. As part of the agreement, industry veteran and creative visionary Alexander Seropian, Wideload Games founder and CEO, will join Disney Interactive Studios in the newly created role of vice president of creative, leading the company’s global creative efforts. Seropian, who is relocating to Glendale, Calif., is renowned as the founder of Bungie Software and was among the creators of the highly successful Halo® series – one of the most successful video game franchises of all time. Seropian will report directly to Global Product Development Senior Vice President Jean-Marcel Nicolai, and be tasked with overseeing creative development across Disney Interactive Studios’ portfolio of video games.
“Wideload Games is among the premier small creative game development studios in the world. Wideload Games will be a great fit for our portfolio of internal studios, and Alex joining the global product development team provides the entire Disney game portfolio with a strong creative influence,” said Graham Hopper, executive vice president and general manager, Disney Interactive Studios. “Alex has built his reputation around the power of original thinking. In leading the studio that created Halo, he helped turn great storytelling, exceptional design and polished gameplay into the ‘killer app’ for Xbox. Alex’s leadership of our creative community will enhance our ability to be a magnet for the best talent in the industry and enable the company to take an even more significant role in developing industry leading products.”
BURBANK, Calif. — Teen wizards in training are creating magic and mayhem on Waverly Place. Wizards of Waverly Place the video game for Nintendo DS™, inspired by the popular Disney Channel television series, is available now at all major retailers. The video game allows fans to experience familiar faces and places in the world of wizards with five fun and new adventures. Mysterious mishaps start when Alex Russo buys a bracelet off the World Wide Wizard Web to impress a boy. True to Alex’s style, her plan goes awry and her brothers Justin and Max join in on the fun. Alex’s best friend Harper, along with Theresa and Jerry Russo are also featured in the game, taking part in adventures on Waverly Place.
BURBANK, Calif. — Disney Interactive Studios announced today that Spectrobes: Origins, the third installment of Disney’s popular monster battle video game franchise, is now available across North America exclusively for the Wii™ system from Nintendo.
Spectrobes: Origins lets players control interplanetary patrol officers Rallen or Jeena in the first Wii installment for Disney’s top-selling Spectrobes franchise. Players will find, train and command more than 100 mysterious Spectrobes, while unlocking their unique powers in order to save the galaxy. Spectrobes: Origins features exciting two-player cooperative play made specifically for Wii that allows players to team up and battle together; an all new 3-D fossil excavation mode; and special collectible code input cards that provide secret codes to unlock hidden items and new creatures.
“Spectrobes: Origins takes this popular franchise to the next level, giving fans a whole new experience on Wii,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “The opportunity to explore and battle through the Spectrobes universe on Wii makes Spectrobes: Origins a must-have for action/adventure and RPG fans of all ages.”
Spectrobes: Origins was named Runner-Up for Best Wii Role Playing Game in IGN’s Best of E3 2009 Awards.
‘It’s his party and he’ll cry if he wants to’ appears to be the theme of this amazing screenshot Disney sent us from the upcoming Alice in Wonderland game for the Nintendo Wii, DS and PC. Based on what we know of the game already, it appears Alice (the player) and the White Rabbit are approaching a distraught Mad Hatter as he struggles to entertain the only guest at his tea party — himself. I can’t help but notice (and love) how the Hatter’s more traditional lengthy table has been replaced by several smaller tables strung together on top of the one-lush landscape, now completely eroded under the reign of the Red Queen.
BURBANK, Calif. — Disney Interactive Studios announced today the availability of Hannah Montana: Rock Out The Show for the PSP® system. In the first Hannah game for the PSP® system, fans can now take her on the go and have backstage access to customize Hannah’s wardrobe, dance moves, special effects and so much more to make each show unique and exciting.
Hannah Montana: Rock Out The Show invites fans to design and star in the show by visiting seven different countries and performing as Hannah to 11 hit songs, including three tracks from the new “Hannah Montana 3” soundtrack. With Robbie Ray unable to manage Hannah’s tour, her brother Jackson and best friend Lilly jump-in to help and travel with Hannah around the world. In “Story Mode”, players are introduced to new locations through animated vignettes and are entertained by Jackson’s slapstick humor and Lilly’s wittiness.
With vast customization, Hannah Montana: Rock Out The Show invites players to add their flair to performances by creating unique routines for each song with the “Rockstar Moment” maker. Fans style the band members and the back-up dancers with amazing fashions, hair-styles and accessories. The more a show is customized, the more rewards and achievements awarded.
Making the rounds on the ‘net is a concept art-laden update from an original report by Gamsutra which speculated on an upcoming project known as ‘Epic Mickey’ from Warren Spector’s Junction Point Studios. ‘Strangely’ enough, the news comes hot on the heels of an article Gamasutra published only a couple of days ago in which Disney Interactive’s Graham Hopper hints about the project, even foreshadowing that we’d find out more about it ‘one of these days’ — perhaps a bit sooner than he meant.
BURBANK, Calif. — As Tim Burton and Lewis Carroll fans become curiouser and curiouser (Carroll, 1865) about Walt Disney Pictures’ upcoming “Alice in Wonderland” film, Disney Interactive Studios today announced development of video game adaptations of the beloved story. The video games, inspired by Tim Burton’s highly anticipated film starring Johnny Depp, Anne Hathaway, Helena Bonham Carter and Mia Wasikowska as Alice, find Alice several years after the original “Alice’s Adventures in Wonderland” and “Through the Looking Glass” stories. Alice in Wonderland for Wii™, Nintendo DS™ and Windows-based PC takes players on a topsy-turvy and immersive journey in Underland as Alice finds herself in a world of illusion and magic where nothing is quite like it seems. Alongside her endearing friends – Mad Hatter, March Hare, Cheshire Cat and White Rabbit – players aid Alice to defeat the Red Queen and Jabberwocky. Alice in Wonderland mobile games will begin launching later this year.
“These games fully capture the magnificent and whimsical world of Underland while experiencing key moments from the film,” said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. “More than just a retelling of the movie, Alice in Wonderland introduces fans to an entirely new style of innovative gameplay designed to challenge the puzzle solving skills of older players while making the adventures accessible and enjoyable for the younger crowd. Innovative gameplay and distinct artistic styles on each platform give players a range of unique and engaging experiences.”
BURBANK, Calif. — A unique group of pint-sized heroes is ready to save the world. G-Force, the video game inspired by the highly anticipated feature film “G-Force” from Walt Disney Pictures and Jerry Bruckheimer Films, is available now at all major retailers.
G-Force is available on Wii™, Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system, Nintendo DS™ and Windows-based PC.
G-Force is the first game for next-generation systems to fully feature three-dimensional game play. On the Xbox 360 and PLAYSTATION 3 system versions, players can turn on the 3-D features at any point throughout the game to experience the special 3-D features while wearing 3-D glasses. Every G-Force game for those two systems comes with two pairs of special 3-D glasses.